![]() ![]() There is a bit of a learning curve and it CAN be a little frustrating at first, but once you understand what's going on it's definitely worth your trouble. Those are probably just confusing things even more. I would also turn off the Filmic Tonemap, Hue/Sat and Exposure filters until you can confirm everything is set up correctly. From your screenshot, you are ALMOST there - you have to change the "Display Device" to ACES, and the "View Transform" to sRGB. ![]() when using Mayas native Color Management and Auto TX can be found here. In order to see the correct results in the Vray Frame Buffer, you have to set it up. Unfortunately in Mac Maya 2017, there are no presets for the Arnold Standard. Just make sure that any textures that aren't diffuse/albedo are set to RAW as you mentioned above. After Effects, Premiere Pro, Final Cut Optimization. If you do this, then you don't need to change any other render settings (you DO need to set up the Frame Buffer though, see below) or worry about the color profiles of textures. To compensate, Maya can apply a LUT to the swatch so that we are picking in the right color space. There, you can point to the ACEScg 1.2 OCIO config file on your computer, set the rendering space to ACEScg, and the view transform to sRGB. For starters, the easiest way to set up ACEScg with Vray and Maya is to set it up in the "Color Management" tab in Maya's preferences. ![]()
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